/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package maps;

/**
 *
 * @author menderleit
 */
public class MapCell {
    
    private int roomID;
    private boolean blocked;
    private boolean room;
    private boolean perimiter;
    private boolean entrance;
    private boolean corridor;
    private boolean entry;
    private boolean exit;
    
    public MapCell() {
        roomID = 0;
        blocked = false;
        room = false;
        perimiter = false;
        entrance = false;
        corridor = false;
        entry = false;
        exit = false;
    }

    public void clear() {
        roomID = 0;
        blocked = false;
        room = false;
        perimiter = false;
        entrance = false;
        corridor = false;
        entry = false;
        exit = false;
    }
    
    public boolean isBlocked() {
        return blocked;
    }

    public void setBlocked(boolean blocked) {
        this.blocked = blocked;
    }

    public boolean isCorridor() {
        return corridor;
    }

    public void setCorridor(boolean corridor) {
        this.corridor = corridor;
    }

    public boolean isEntrance() {
        return entrance;
    }

    public void setEntrance(boolean entrance) {
        this.entrance = entrance;
    }

    public boolean isEntry() {
        return entry;
    }

    public void setEntry(boolean entry) {
        this.entry = entry;
    }

    public boolean isExit() {
        return exit;
    }

    public void setExit(boolean exit) {
        this.exit = exit;
    }

    public boolean isPerimiter() {
        return perimiter;
    }

    public void setPerimiter(boolean perimiter) {
        this.perimiter = perimiter;
    }

    public boolean isRoom() {
        return room;
    }

    public void setRoom(boolean room) {
        this.room = room;
    }

    public int getRoomID() {
        return roomID;
    }

    public void setRoomID(int roomID) {
        this.roomID = roomID;
    }
}
